Sean W. Kord
425 Iron Ore Trail
Ft. Worth, TX 76131
Terrain / Elevation modeling Digit Elevation Model (DEM),3D
Max, 3D Models & Textures, Visual FX, 3D Animations,Character
Studio, Adobe Premier, Sony Vegas,Maya, Matchmover Pro, Motionbuilder,
Measurand Motion Capture, Animazoo Motion Capture, IGS-180i
10/2014 - 12/2015 MEDIALAB 3D SOLUTIONS,
Tampa, FL; (3D Artist)
Currently working as a 3D Artist for architectural
Review Design Documents which aids in finalizing 3D
elevation plans utilizing 3D Max
6/2014 - 10/2014 AMAZON, Lexington,
KY; (Inventory Control/Quality)
Counted inventory in main warehouse and assured high
quality of products shipped to customers
11/2005 - 10/2013 FAY ENGINEERING,
Denver CO; (3D Lead Forensic Animator)
Led motion capture recreation sessions of specific
cases and applied data output to Character Studio Bipeds.
Interfaced with expert Engineers and Lawyers in the
creation of visualizations for their specific legal cases.
Created 3D reconstructions and visualizations of legal
cases involving terrain, locomotives, vehicles, humans, and
machinery for clients within budget constraints.
Managed day-to-day operations, organized task priorities
and mentored junior team members.
Created computer assets in 3D Max, assembled, and provided
post production output to clients.
3/1998 - 11/2005 ATARI /PARADIGM ENTERTAINMENT,
Dallas, TX; (Lead 3D Animator, Modeler)
Lead character animator on various published "Triple
A" video game titles.
Designed and Implemented animation design documents
to support Engineering, Animators and team members.
Implemented various tools to assist Engineering with
technical animation issues.
Created vehicle models, environment models, and textures
Integrated animated cut scenes to include cued visual
FX and Weapon firing sequencing seamlessly into
Researched, advised and collaborated with various Engineers
with programming and graphic issues.
Collaborated with team members on the creation of concept
art and storyboards.
RELEASED "Triple A" VIDEO
TERMINATOR 3: THE REDEMPTION
MISSION IMPOSSIBLE: OP SURMA
DUCK DODGERS - 24½ Century
1997 The Art Institute of Dallas, Dallas, Texas - Associates
of Applied Arts, Computer Animation
1994 University of Oklahoma, Norman, Oklahoma - Bachelor of
Fine Arts, Arts Media
Intern 3D Modeler / Animator for Confetti Interactive - Dallas
Intern/Video Production assistant for Thornhill Productions
- Las Colinas, TX 4/1997-10/1997