STIKFA was created as a polygon model. He was then parented
to a skeleton and rigged with IK and constraints. I modeled
the STIKFA after the popular toyline and thought it would
be a perfect generic model for animations.
This animation is a Stikfa caught in mid leap, landing, and
then leaping to a second platform. He is mostly in a state
of alert with gun drawn until he realizes things are normal
and goes into a relaxed state.