Unity Satellite Project
DSC III Lockheed Martin 1983 Satellite

This was a personal project based in Unity. The satellite is the DSC III satellite which is modeled using online references in 3D Max and textured in Photoshop. Animation was created in 3D Max and exported to the Unity engine. The "S" triggers the deployment of the solar panels and "D" key stows the panels. You can click on parts of the satellite and text will appear describing the technology. The camera can orbit the satellite using the mouse while dragging and holding left mouse button. Zoom in on the model using the scroll wheel on the mouse. The shader for the Earth is credited to ScrawkBlog and the Earth texture was a download from NASA file.

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You can also DOWNLOAD THE EXECUTABLE IN ZIP FILE FORMAT HERE

 


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